Capt. Ben Winters (
scrapcap) wrote in
networkinthenight2019-07-24 12:26 pm
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[audio] @albatross; Lighthouse Expedition [open]
Evening. Here's hoping you've all started to settle in and come to terms with what's happened. A new batch of you's likely to come in on the next ferry soon, so make sure to help whoever shows up come to grips, too. Community's important here.
Let's cut to the chase: It's about time we get the Lighthouse Keeper back on the network, yeah? Problem is, only way to do this is to manually reconnect the lighthouse to the network. We'll need to run cables from the church out to the lighthouse, and we'll likely need to do some repair work while we're out there.
Some of you've been antsy 'bout getting out to the lighthouse, and I been saying it's too dangerous to try, and it is. Venturing north onto that peninsula may as well be a death sentence. Not too many folks I know ever come back from it. Still, this has to be done, and part of the conditions of the Keeper holding me over from last reset is to get her up and running again. I got no problem going alone if it comes to that, but this'll work best if we team up and keep things organized. Consider this the early stages of recruitment.
Word on the street is the forest spirits are planning a sort of welcome party for y'all, set to take place 'bout a month from now. End of August. They can be a shy lot, but evidently some of you have shown 'em signs of good faith, and they been chattering about getting to know you better. Seeing as the forest spirits defend the lighthouse something fierce and it'd be in everyone's best interest to keep in their good graces, the best time to make the trip will be during the party. They'll be distracted, which will give us enough time to get out there and make the repairs. By the time they realize what's what, we can show 'em we wasn't there to hurt the lighthouse or the Keeper. That's the only way I can figure we might make it back alive.
'Course, we'll need help with this. Can't be just me and a handful of others trekking out on our lonesome. Will's agreed to play lookout on the spirits in town, and some more eyes and ears on the party wouldn't hurt. Then we're gonna need some... ambassadors, let's say. To give the forest spirits a hand with the party and to show 'em we really do want to keep things peaceful, even if we run into trouble out in the woods.
For the time being, I'm just looking for a read on who's willing to help out. We'll talk firming up numbers in a couple weeks, after the next ferry arrives. Again, we're gonna need a lot of hands on deck here, and help from all sorts. Those of you with some sorta survival experience can help out in the woods proper, while the more charismatic lot can stay behind to make good with the spirits. Anyone who's got skill in tracking or playing look out, Will'd be able to use you, I'm sure.
Right. So. Ask your questions, tell me your ideas, and let me know what skills you've got if you want to help out. As for the details, we'll be in touch.
Thanks.
•••
[ooc note:
Winters is planning an expedition out to the lighthouse with the intent of reconnecting the Lighthouse Keeper to the network. This expedition/forest spirit party will feature as the main event for next month (which you'll see on the August schedule going up in a few days). All of the organization re: which characters will help out with this (and which characters will accompany Winters personally) will happen via an OOC planning post that will go up next month, after new players/characters arrive so that they can get involved too!
If you have OOC questions about the logistics, don't worry, we'll give you tons more information once the OOC planning post goes up! Please hold onto your questions until then. This post is just a primer to get the plot started, and you are not required to tag in here in order to be considered for participation in the expedition! We'll be doing signups as part of the planning post.]
Let's cut to the chase: It's about time we get the Lighthouse Keeper back on the network, yeah? Problem is, only way to do this is to manually reconnect the lighthouse to the network. We'll need to run cables from the church out to the lighthouse, and we'll likely need to do some repair work while we're out there.
Some of you've been antsy 'bout getting out to the lighthouse, and I been saying it's too dangerous to try, and it is. Venturing north onto that peninsula may as well be a death sentence. Not too many folks I know ever come back from it. Still, this has to be done, and part of the conditions of the Keeper holding me over from last reset is to get her up and running again. I got no problem going alone if it comes to that, but this'll work best if we team up and keep things organized. Consider this the early stages of recruitment.
Word on the street is the forest spirits are planning a sort of welcome party for y'all, set to take place 'bout a month from now. End of August. They can be a shy lot, but evidently some of you have shown 'em signs of good faith, and they been chattering about getting to know you better. Seeing as the forest spirits defend the lighthouse something fierce and it'd be in everyone's best interest to keep in their good graces, the best time to make the trip will be during the party. They'll be distracted, which will give us enough time to get out there and make the repairs. By the time they realize what's what, we can show 'em we wasn't there to hurt the lighthouse or the Keeper. That's the only way I can figure we might make it back alive.
'Course, we'll need help with this. Can't be just me and a handful of others trekking out on our lonesome. Will's agreed to play lookout on the spirits in town, and some more eyes and ears on the party wouldn't hurt. Then we're gonna need some... ambassadors, let's say. To give the forest spirits a hand with the party and to show 'em we really do want to keep things peaceful, even if we run into trouble out in the woods.
For the time being, I'm just looking for a read on who's willing to help out. We'll talk firming up numbers in a couple weeks, after the next ferry arrives. Again, we're gonna need a lot of hands on deck here, and help from all sorts. Those of you with some sorta survival experience can help out in the woods proper, while the more charismatic lot can stay behind to make good with the spirits. Anyone who's got skill in tracking or playing look out, Will'd be able to use you, I'm sure.
Right. So. Ask your questions, tell me your ideas, and let me know what skills you've got if you want to help out. As for the details, we'll be in touch.
Thanks.
[ooc note:
Winters is planning an expedition out to the lighthouse with the intent of reconnecting the Lighthouse Keeper to the network. This expedition/forest spirit party will feature as the main event for next month (which you'll see on the August schedule going up in a few days). All of the organization re: which characters will help out with this (and which characters will accompany Winters personally) will happen via an OOC planning post that will go up next month, after new players/characters arrive so that they can get involved too!
If you have OOC questions about the logistics, don't worry, we'll give you tons more information once the OOC planning post goes up! Please hold onto your questions until then. This post is just a primer to get the plot started, and you are not required to tag in here in order to be considered for participation in the expedition! We'll be doing signups as part of the planning post.]
no subject
Far as I can tell, they kill for the same reasons an animal does. Death don't mean much to 'em, so they lash out if they're feeling threatened or territorial or what have you.
But each spirit's different. The ones in town ain't likely to turn against you so long as you don't draw first blood, so to speak, though they're all capable of it. Not that I mean that as an insult—men are the same way.
no subject
It isn't any different in my own world. In truth, at many points in my life, I preferred shadows and spirits to mankind. Least with them, if one is inclined to let sleeping lizard lions lie, they will not seek to fight or kill or harm for the sake of it.
⟪ unless you birth them for that purpose, but y'know. ⟫
Which one have you found most frightful thus far?
no subject
[He nods slowly as he listens, forgetting she can't see him.]
Closest thing I've known to spirits back home were a lot meaner, but it's good knowing that ain't always the case. I get your point, though. Simple creatures are a nice breath of fresh air from time to time.
Hm... That's a tough call to make. It's rare that I've run into the same spirit twice, at least as far as the aggressive ones go. I don't know if it's coincidence or if they got the ability to change their shape.
But I suppose if I had to pick... It's the ones that look just a shade off from human that unsettle me the most. I met one once that followed my crew and I through the forest for hours. Looked like a boy, and it kept crying and crying like it really was just a scared little kid. Finally one of the women I was with couldn't take it no more and gave in, tried to help it, figured maybe it was like one of the friendly ones in town.
And maybe it was, once, but from the glimpse I got of it, it was some kinda corpse puppet made to lure us in. This... spider-looking thing dropped outta the trees and snapped her up, then tossed her off the cliffs nearby. We never found her lantern, so she never made it back.
Worst part? It kept following us 'til we made it back to town, having that puppet thing wailing the whole time. Makes me think it knew we wouldn't fall for the trick, and was just waiting for one of us to get sick of the noise and give in.
no subject
⟪ still, this description absolutely does tamper her spirti enthusism ⟫
Ah.
⟪ nope nope nope ⟫
Blessedly, I am not given to sleep at the very best of times. ⟪ harrharr, it's melisandre, making a Jest again. ⟫ I cannot help but wonder what is by the cliffs, then. Either, it saved her for later, or it fed something else.
Or it killed for the simple joy of it, which is almost as concerning.